![]() ![]() Magnificence and chest magnificence are added together, and if the resulting number is 0, the reward will not be affected. Whenever the game wants to generate a floor reward item (be it a floor generation chest, a room clear reward chest, a boss reward item, or a shop item) and the result turns out to be an or tier reward, the quality has a chance to be downgraded. It is currently unknown whether or not the magnificence from unopened chests carries over across floors.Opening one of these chests (and only these chests, not any other red or black chests that may have spawned on the floor) decreases chest magnificence by 1.Each red or black chest created during floor generation increases "chest magnificence" by 1.This magnificence counter will carry over to the next floor. The increase is permanent and cannot be removed by dropping, selling, or destroying the item.It will only happen the first time that particular instance of the item is picked up, so it can be dropped and picked up without further increasing magnificence.Picking up any item or gun of or quality increases magnificence by 1.Magnificence is a hidden stat that prevents too many or tier items from being acquired in a single run. These loot tables only affect chest quality chances boss drop chances are no different between loot tables.Ĭhests Gungeons and Draguns Floor These can be switched between in The Breach or title screen in the Gameplay menu of the Options menu. There are two different loot tables within the game, the Original loot table (which was the loot table before the Advanced Gungeons & Draguns update) and the Gungeons and Draguns loot table. Each floor has a unique distribution of qualities for both chests and bosses, with chances for higher quality items increasing on later floors.
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